Legion Down Under

Legion Down Under is a single-level PWAD for Doom that was released in June 1994. It was designed by Jim McColm and uses a music track by his brother John McColm.

Secrets

 * 1) At the start, take the eastern staircase and press the eastern side of the metal pillar at the bottom. It lowers, allowing access to 11 armor bonuses, seven health bonuses, a chainsaw, and 8 shotgun shells. (sector 340)
 * 2) The western part of the level has a lava room with a soul sphere on a platform. This room has a secret door to the south-west (in between two floating skull rocks), leading to a lift to a plasma rifle. To lower the lift again, open a secret door on the south wall, revealing a switch. (sector 206)
 * 3) To the north-west of #2 is a secret door (marked by two candles) leading to a medikit. (sector 212)
 * 4) At the start, take the western staircase and press the western side of the metal pillar at the bottom. It lowers, allowing access to nine armor bonuses, 8 shotgun shells, two rockets, and a berserk. (sector 334)
 * 5) West of the berserk in #4 is a secret door leading to a computer area map. (sector 336)
 * 6) The section with the raising and lowering octagonal floors has a secret door in the north-east leading to a box of rockets. (sector 309)
 * 7) Approaching the yellow key platform from the south opens up a trap with monsters in the south-west, which has a secret lift (marked by two candles) leading to a platform with two shotgun guys. (sector 76)
 * 8) Approaching the switch which lowers the yellow key opens a trap with monsters in the south-east. This has a secret door (marked by two candles) leading to a switch. (sector 84)
 * 9) Pressing the switch in #8 lowers a lift to a platform with three imps and a medikit. (sector 79)

Current records
The records for the map at the Doom Speed Demo Archive are:

Player spawns
This level contains four spawn points:
 * 1) facing west. (thing 520)
 * 2) facing east. (thing 521)
 * 3) facing south. (thing 522)
 * 4) facing east. (thing 523)

Things
This level contains the following numbers of things per skill level: